Graphic Artist (Lighting/Comp)

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Position: Graphic Artist (Lighting/Comp)

Reports to: Lighting Supervisor

Position Description:

· To collaborate within a team environment focusing on the lighting and compositing of shots during visual development, pre-production, and production while meeting the highest of quality, aesthetically and technically, on the studio’s CG Productions; 

· To light and composite shots for feature film production as well as other projects in development perestablished guidelines and timelines; 

· To identify potential lighting issues with regard towards scheduled deadlines; 

· To help troubleshoot and debug lighting/compositing issues as they arise over the course of visual development, pre-production, or production to ensure shot quota is met; 

· To ensure shots meet established render requirements; 

· To follow file management specifications provided; 

· To partner with Art Director, CG Supervisor, Lead Lighter/Compositor, and Technical Team to help ensure aesthetic goals are met in the most efficient manner; 

· To spot, report, and communicate creative and technical issues as they arise via sharing knowledge or solutions with team members; 

· To assist other team members within the Lighting/Composite Department as needs arise; 

· To work collaboratively with other departments such as Technology, Texturing, VFX; 

· To work in other asset/shot departments and assist with studio milestones and targets as considered appropriate via skill set and deemed necessary by production; 

 · To maintain awareness of the broader show needs as they relate to the Lighting and Compositing Department (schedule, complexity of setups, etc.).

Required Skills and Experience: 

· 3+ years’ experience as a Lighting Artist 

· CG Feature film experience is preferred but not essential 

· Skilled at using Maya + Nuke + 3Delight (or Prman). 

 · Communication and collaboration skills. Able to understand and take direction; able to clearly explain technical and aesthetic issues. 

· Resourceful: able to solve problems and find workarounds as appropriate. 

 · Organized: able to keep track of own work and that of your team. 

· Shotgun knowledge preferable

Location: Toronto, ON
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